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K**R
Just the right pace for me
This book is a perfect fit for the kinds of projects I'm doing, and presents information at just the right pace (for me, anyway). Each concept is explained exactly once, and the next time they ask you to perform that operation you have to either a) remember how to do it, b) review the section where they explained it, or c) Google it. For me that's the best way to learn.
M**G
Wonderful resource for those wanting to learn unreal engine 5.
Clear and concise — step by step instructions for learning unreal engine 5. Well written and one of the best tutorial books out there.
E**L
Good for beginners.
I’m generally satisfied with what I learned from this book I just wish there was some more in-depth walkthrough an actual cinematic workflow. I got general understanding of how the 3d objects created and animated as well some practical skills that I can improve further.
P**E
A Guide to Blender, Quixel Mixer, MetaHuman Creator, and More
One of the best features of this book is that the authors explain the concepts, and just show you how to do something. This is a refreshing approach. The book spends more time on non-Unreal Engine 5 tools and that is necessary as much of the content we create must be done with third-party tools. So, the authors cover a variety of these tools at great depth. They also demonstrate how to incorporate the external content into Unreal Engine 5.This book covers a lot of information and a lot of external tools. That being said, it is still appropriate for beginners. Of course, if you already have a related skillset (e.g., animation), you stand to get even more out of this book as you enhance your skills.
C**T
Great resource to learn character modeling and animation!
When I opened this book I was really pleased to see content using Blender, my 3D modeling software of choice. This book is a comprehensive look at how to use Blender and Unreal Engine 5 for building everything you need for cinematics. It walks you through creating characters, sets to place them in, animating them and then creating the cinematic. It's a wonderful resource!The book is broken into 4 sections, the first section covers asset creation including characters and props. The second section covers building up your virtual movie set to place your characters and props into. The third section covers rigging your characters for animation. The last section covers animating those characters.If you're interested in Character modeling, animation, or filming using Unreal Engine 5 and Blender than this is definitely a book to pick up!
C**E
A very comprihensive and well thought out book.
I have been waiting for a book that combines these 2 opensource technologies.Compared to other material I've seen, I can honest say that it is rare to see this amount of detail in one place on this specific topic.As a 3d and VFX artist for over 10 years, this book just shows that there is still a bucket load to learn. The sections are laid out in a nice step by step format. Easy for newcomers and super useful for those like me who want to progress further with real-time production in blender and Unreal engine5.The added bonus is that you not only get environment creation info, but you also get a detailed character creation pipeline.
A**J
I struggled with animation
Creating animations can be a difficult task. The author made it really easy for me to comprehend the process. I had no idea how to use Blender, but the author was able to make it easy to learn. I would highly recommend this book if you are looking into 3D modeling and animation.
W**N
Great book although it's very outdated
Good book but out of date with current version
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5 days ago
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